Generals Remastered Docs
Short walkthroughs of the engine — rendering, pathfinder, netcode, and the other subsystems that carry the game. Each page is an attempt to explain what a thing is, how it works, and the quirks that tripped us up along the way.
Reading these docs
What these pages are for and how they're organized.
Component Backlog
Ordered documentation queue used to write one subsystem article at a time.
Fundamentals
8 articles
Rendering
9 articles
Netcode
3 articles
Audio
1 article
Game Logic
2 articles
Pathfinder
2 articles
UI
2 articles
Input
1 article
Tools
1 article
Vlog Tutorial Scripts
7 articles